In September 2026, GTI Guangzhou successfully concluded in Guangzhou, bringing together entertainment professionals, operators, and industry partners from different markets.
FuninVR presented immersive entertainment solutions at the exhibition, demonstrating how XR technology can be applied to commercial entertainment spaces through live experiences and professional discussions.
During the three-day event, the FuninVR booth attracted continuous attention from visitors. Partners and players experienced our equipment firsthand and exchanged ideas with our team regarding entertainment space planning, equipment applications, and future market opportunities.
We sincerely appreciate everyone who visited our booth, experienced our products, and shared valuable feedback with us. Every interaction supports our continuous improvement in products and services.

Commercial entertainment spaces are seeking more interactive and engaging experiences. Attractions that encourage participation, increase visitor engagement, and create long-term experience value are becoming an important direction for the industry.
FuninVR continues to optimize VR content, motion simulation technology, and interactive gameplay, combining immersive experiences with commercial applications to provide attractive entertainment solutions for global partners.
Through continuous improvements in hardware performance, content resources, and operational models, FuninVR aims to help more entertainment spaces create competitive immersive experiences.
At GTI Guangzhou, FuninVR showcased three key immersive entertainment products:
Phantom Racing is an immersive VR racing solution combining VR racing content, dynamic motion platforms, and competitive gameplay.
With a racing cockpit design, motion feedback system, and realistic driving simulation, the product allows players to experience acceleration, steering response, and track challenges in a virtual environment.
The multiplayer competitive mode became one of the highlights during the exhibition. Multiple players can participate in real-time racing challenges, creating stronger interaction and providing entertainment venues with new possibilities for tournaments and themed activities.

Phantom GT combines VR visual experiences, motion simulation systems, and racing technology to deliver an engaging driving experience.
By integrating motion feedback with virtual racing environments, players can experience vehicle movement, speed changes, and driving interaction in a more immersive way.
With flexible applications and strong interactive features, Phantom GT provides an attractive entertainment option for VR arcades, commercial leisure spaces, indoor play centers and other entertainment venues.

Bermuda Storm Theater is a motion cinema equipment that combines immersive visual content, dynamic effects, and multi-sensory experiences.
Through surround visual presentation, dynamic seat feedback, and environmental effect simulation, the device allows audiences to experience the immersion brought by scene changes, scene transitions, and storyline progression during the viewing process.
With rich themed film content and strong interactive features, Bermuda Storm Theater can be applied to various scenarios such as family fun centers, commercial entertainment spaces, and theme parks, providing venues with an attractive and distinctive entertainment project.

During GTI Guangzhou, FuninVR products attracted many visitors to experience immersive entertainment firsthand.
Through high-definition VR content, dynamic motion systems, and interactive controls, players entered virtual environments and experienced a new level of engagement.
The multiplayer competitive mode of Flash Racer became one of the key highlights. By allowing multiple players to compete together, the system creates stronger social interaction and provides new opportunities for tournaments, themed challenges, and recurring entertainment activities.
FuninVR focuses on connecting product experience with practical applications. Through product innovation, content optimization, and scenario adaptation, we provide global partners with mature VR entertainment solutions.
Beyond product demonstrations, FuninVR connected with industry partners during the exhibition to discuss equipment applications, project planning, and future product development.
During GTI Guangzhou, FuninVR officially launched the New Product Joint Development Laboratory, working with industry partners to integrate resources and develop immersive entertainment solutions that better match market needs.
The conclusion of GTI Guangzhou marks the beginning of new cooperation opportunities.
Moving forward, FuninVR will continue improving user experience, product innovation, and commercial applications to provide global partners with reliable and scalable VR entertainment solutions.
Interested in Flash Racer, Tri-Screen GT, VR Attack or commercial VR entertainment solutions?
Contact FuninVR to explore immersive entertainment opportunities for your business!